package
{
	public class FGGameData
	{
		//ehhhhhh, I might not need to use this. 
		public static function FGGameData()
		{
		}
		
		public static USER_INIT_X:int;
		public static USER_INIT_Y:int;
		public static GAME_SIZE:int;
		public static PIECE_SIZE:int;
	}
}